.include "asm/include/battle_commands.inc"

.data

_000:
    UpdateMonData OPCODE_FLAG_ON, BATTLER_CATEGORY_ATTACKER, BMON_DATA_STATUS2, STATUS2_RECHARGE
    UpdateVarFromVar OPCODE_SET, BSCRIPT_VAR_ATTACKER_LOCKED_MOVE, BSCRIPT_VAR_MOVE_NO_CUR
    UpdateMonDataFromVar OPCODE_SET, BATTLER_CATEGORY_ATTACKER, BMON_DATA_RECHARGE, BSCRIPT_VAR_TOTAL_TURNS
    End 
